RESEARCH / SOLUTIONS ENGINEER

Hi, I'm Andrew Gordienko 👋

I build solutions for real-world problems by following the data. That means collecting messy inputs, validating them, and turning them into systems people use, from infrastructure to applied AI.

Andrew Gordienko
Portfolio
Products and systems I’ve built — from revenue-generating companies to simulation + research work that shaped how I build.
OutageHub
CanadianPowerOutages.ca
Founder and CEO
Enterprise / Infrastructure

A real-time power outage map and API for Canada. Aggregation, normalization, and delivery of outage data with a focus on reliability and speed.

G&K Software
Modernization contracts
Head of Sales
Enterprise / Delivery

We help teams modernize legacy systems through carve-outs, integration layers, data tooling, and testing support alongside larger programs.

Do Better Foundation
dobetterfoundation.com
Cofounder
Enterprise / Policy

A research and tooling effort to find gaps in government policy and execution, starting with construction delays, using LLMs to surface patterns and root causes.

Bike Rebalance Simulator
Toronto Bike Share optimization
Builder
Simulation / Optimization

A simulation and optimization project to forecast station shortages and generate rebalance plans, including event-driven demand signals.

F1 Simulator
In progress
Builder
Simulation / Motorsports

A racing sim playground to explore vehicle dynamics, overtakes, track geometry, and performance engineering workflows.

Chess Engine
In progress
Builder
Simulation / Games

A chess engine and interactive sandbox you can play with in-browser. Lightweight, fast iteration, and a clean analysis UI.

Hybrid Locomotion Research
NEAT + imitation → DDPG fine-tuning
Researcher
Research / RL

A hybrid locomotion pipeline that bootstraps walking from motion-captured human joint angles using NEAT, then fine-tunes with DDPG for generalization in rough terrain. The main bottleneck was observation design.

Virtual Creatures (UTMIST)
Evolution + PPO + coordination
Lead Researcher
Research / Simulation

Research at UTMIST (University of Toronto Machine Intelligence Student Team) on evolving creature morphologies, training a universal PPO walking policy, and coordinating 2v2 soccer using grid-based planning with AlphaZero-style fine-tuning.